In my last two Pathfinder reviews, I was deep into the Mwangi Expanse. It was good. Then I picked up some more Pathfinder 2nd Edition books in pdf format. I read them. Most of them. Some of them. There’s a lot of them. But I finished one, and it’s the Lost Omens Travel Guide. So it’s time to dive into a review!Read more
Tag Archives: Pathfinder 2e
Deserts have been a part of the RPG scene and world design since the early days of the hobby. They’re fantastic locations for adventure, offering environmental and physical challenges outside of the norm offered by the temperate/cool temperate European coded base locations many games use as their “core” setting. But this hasn’t been without challenges or pitfalls, so this world building post is all about diversifying your deserts!Read more
Garund is a massive continent on Golarion, the primary setting of Paizo’s Pathfinder RPG, and it’s getting a lot of attention in the 2nd edition! This episode is an intro to the area and will set you up for future episodes that explore this amazing location!
Designing an adventure is, for many, one of the biggest early hurdles in their life as a new gamemaster. This post will hopefully demystify some of the process and offer some advice of hammering together a simple adventure. Let’s dive in!Read more
When working with an African coded setting, there’s a lot of biases and temptations that come into play. And from Rifts World Book 4: Africa in 1993 to Tomb of Annihilation in 2017, we see them at work in different ways but with similar results. So how did the creative team behind Lost Omens: The Mwangi Expanse approach the task?Read more