Time to Talk About Cyberpunk

I don’t think I’ve ever done a sort of rebuttal article, but here we are! The recent BOLS article “Let’s Play D&D in Cyberpunk: Edgerunners” has a lot of problems and now it’s time to talk about Cyberpunk.
Read moreI don’t think I’ve ever done a sort of rebuttal article, but here we are! The recent BOLS article “Let’s Play D&D in Cyberpunk: Edgerunners” has a lot of problems and now it’s time to talk about Cyberpunk.
Read moreWelcome to the second, and very overdue, game review of the Going Generic series of articles! The Cypher System Rulebook by Monte Cook Games is a titanic tome of an operation, clocking in at 444 beautifully illustrated and laid out pages, and now it’s time to see how it stacks up!
Read moreThere’s some definite misunderstandings around rules-lite RPGs, the main one being that they’re only good for one-shots or short campaigns. This is untrue and has been since 1974. Yes, there’s absolutely games that are built around being one-shots; and many of those are definitely rules-lite. But OD&D was very rules-lite and there are still people playing long-term campaigns based on it, so what are some modern options? This is my in no particular order top three rules-lite indie RPG list!
Read moreWhen working with an African coded setting, there’s a lot of biases and temptations that come into play. And from Rifts World Book 4: Africa in 1993 to Tomb of Annihilation in 2017, we see them at work in different ways but with similar results. So how did the creative team behind Lost Omens: The Mwangi Expanse approach the task?
Read moreSo, I was minding my business over on the clock app when I saw conversation about tabletop RPG campaigns flash up. Then it bled over to the bird app. Then I started thinking hard on what exactly a campaign is and how the perception of that what was affecting the conversation. So let’s dive into the idea of a campaign!
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