The Shory Empire has fascinated me ever since I got into Pathfinder, and now it’s time to dive into its lore and how it might be used (or still exist) in a Lost Omens era game!
Tag Archives: diversity
An excellent question came across my Twitter feed the other day. Paraphrasing, it was “What does supporting diversity look like?” And I realized I write a lot about how diversity is important, and how products and companies struggle and fail with diversity, but not what the actual effort looks like. So, what does supporting diversity look like in world building?Read more
When working with an African coded setting, there’s a lot of biases and temptations that come into play. And from Rifts World Book 4: Africa in 1993 to Tomb of Annihilation in 2017, we see them at work in different ways but with similar results. So how did the creative team behind Lost Omens: The Mwangi Expanse approach the task?Read more
Van Richten’s Guide to Ravenloft. For older gamers in the D&D world, literal music to the ears, and exciting new info for younger gamers primed by Curse of Strahd, right? Well, this review missed its spooky season planned release, but that’s no reason to not dive into Wizards’ latest campaign setting now!Read more
In case you missed the intro to this series, check out the post, Going Generic, before commencing! Done? Good. This is the first of the actual reviews of the Generic games, and will look at things like the history of the game, its strengths and challenges, and the system shock that may occur coming over from D&D. At the end will be a simple scoring on a scale of 1 to 5, and an aggregate score. Time to crack on with the first entry to this series, the popular Savage Worlds game by Pinnacle Entertainment Group!Read more