Tag Archives: Cyberpunk Edgerunners

Cyberpunk RED’s Deepdown

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Cyberpunk has it’s obvious setting, Night City. It has the well known optional sub-setting, Orbit. But there’s another sub-setting, and a lot of good info about it! So join me under the waves for the Aquatic Summer special episode for Cyberpunk’s hidden world of the Deepdown!

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Cyberpunk’s Nomads Part 2

In my last post on the subject of Nomads in the Cyberpunk universe, I outlined some of the issues they’ve had past and present in terms of gameplay. I also touched on the issue of their simultaneous status of being both a full-blown culture and an in game role (read: class). But to dig down into what I think a better approach to Nomads would have been, we need to understand Nomads in the game. So it’s time to go in depth on the lore of Nomads in Cyberpunk.

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Cyberpunk’s Nomads Part 1

A few days ago, I wrote a lengthy article about Nomads in Cyberpunk. Why? Because while Nomads are a perennial favourite role in the game, they’ve always been more challenging than other roles in the game for several reasons this article will explore. Except then I had an epiphany about Nomads while driving home, because apparently after midnight on a highway is where you have these realizations. So let’s talk about Nomads.

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Get Strapped! Reviewing Black Chrome!

Earlier this year, I gave a Rank S rating to R. Talsorian Games’ new edition of Cyberpunk, Cyberpunk RED. One of my criticisms was that there wasn’t enough name brand gear in it, and that this kind of let the consumerism driven, style over substance vibe of the setting. And shortly after that? Black Chrome was announced. 170 items to survive on the fallout dusted streets of Night City. So how is this supplement, and does it stand with the bar set in Cyberpunk 2020’s Chrome Book series?

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