• Get Strapped! Reviewing Black Chrome!

    Earlier this year, I gave a Rank S rating to R. Talsorian Games’ new edition of Cyberpunk, Cyberpunk RED. One of my criticisms was that there wasn’t enough name brand

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  • Edgerunner Redux: A Cyberpunk RED Review

    Cyberpunk is more than just a genre or aesthetic. It’s a classic tabletop RPG that’s seen an unprecedented revival in recent years. Published R. Talsorian Games, its return was long

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  • The Modern TTRPG Battlespace

    Through its nearly 50 years of existence, Dungeons & Dragons has changed the battlespace of the hobby several times. TSR pioneered supporting media as a cartoon, various comic book series,

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  • Monsters of the Multiverse: A Review

    Spelljammer is live now, but if you’ve read my last post on the topic and been following any of the critiques of its slim pickings approach to the setting and

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  • What Does Supporting Diversity Look Like?

    An excellent question came across my Twitter feed the other day. Paraphrasing, it was “What does supporting diversity look like?” And I realized I write a lot about how diversity

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  • Filling the Expanse

    When working with an African coded setting, there’s a lot of biases and temptations that come into play. And from Rifts World Book 4: Africa in 1993 to Tomb of Annihilation in 2017, we see them at work in different ways but with similar results. So how did the creative team behind Lost Omens: The Mwangi Expanse approach the task?

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  • The Overview Review of Lost Omens: The Mwangi Expanse

    In 2009, after being abandoned by Wizards with the end of 3.5e D&D, Paizo Publishing released Pathfinder. In 2019, they launched Pathfinder 2nd Edition; and unlike its D&D origin, Pathfinder

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Oasis City Day 4

This was a good day for Oasis City! One of the big challenges with this style of mapping is the perspective of the map, so there was a lot of fixes in this stream. The city is coming together nicely, and I’m looking forward to finishing it then developing an encounter zone for it!

Cyberpunk’s Nomads Part 1

A few days ago, I wrote a lengthy article about Nomads in Cyberpunk. Why? Because while Nomads are a perennial favourite role in the game, they’ve always been more challenging than other roles in the game for several reasons this article will explore. Except then I had an epiphany about Nomads while driving home, because apparently after midnight on a highway is where you have these realizations. So let’s talk about Nomads.

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Oasis City Day 3!

Day 3 sees us getting into the weeds a bit around the world building for this desert city! The upper city area is replaced by palm trees, and there’s a fun interlude where I go down the rabbit hole of palm trees, their fruit, and more! Overall I think the city comes out better than it was and actually has some supports to how people can survive there.

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