Tag Archives: video games

Hitting the Streets of Rage!

sega logoSo, this weekend I dusted off the old HateBox and decided it was time to actually do some serious retrogaming. I’m not sure if that’s what Queen Victoria wanted, but I imagine she would have supported my decision. So, this weekend I took a poke a beloved trilogy of games from the era of the 16bit wars, the Streets of Rage collection. This was the seminal series of side scrolling beat ’em ups for the Sega Genesis, and at the time of their release, were actually quite advanced, particularly for the music in numbers two and three.


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Pokemon Gets On Side

Pokemon_logoMy first encounter with the apparently unstoppable juggernaut that is Pokémon came when I was working graveyard shifts at the local Tim Horton’s, and was coming home to less than stellar television programme selection. It was 1998, and it was a decent-ish cartoon that was on at the right time, so I watched as I ate dinner at eight in the morning. I vaguely knew there was a game for it, but it wasn’t until deploying to Bosnia in 1999 that I picked a Game Boy Color that was packaged with “Pokémon Yellow”. I was hooked.
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The Wider World of Tanks

World-of-TanksAnyone who knows me in real life knows that I’m into tanks. Tanks, and by extension most armoured fighting vehicles (AFVs), are kind of my thing. I teach AFV and aircraft recognition, have Military Machines International magazines laying about, and possibly too much bookshelf is being consumed by a slowly growing selection of books about tanks and other AFVs. Needless to say, I’ve wanted to play World of Tanks for some time, and earlier this year I finally got my poor old iMac to run it. The game is great fun, but some parts of it leave me with mixed feelings. The creators of the game have done a great job overall, going so far as to have nation specific voices for the crews to shout in. The research detail isn’t too shabby either, although some vehicles suffer for the sake of game balance. The part that left me disappointed was the crew section. In the garage (or stables as I prefer), each tank’s crew is represented with a row of thumbnail images, one for each crewman. The faces are overwhelmingly white. In fact, only the tanks from the USA’s tech tree have the option of being switched to having POC crew, or the possibility of having a POC face randomly selected. Now, given that the game was originally aimed at a World War Two-ish era, some might ask “So?”
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