Fallout 76. I know I’m supposed to be working on some Forgotten Realms stuff, but damn it! I love me some Fallout by Bethesda and Fallout 76 has my brain on fire. So this is a quick post about the trailer, and what it’s telling us about the world 20 years after the War and the world around Vault 76 in West Virginia. If you haven’t watched the E3 presentation yet, hit this up first:
In the 1980’s, underground comics had a bit of a revolution, and one of the lead, definitely not Comics Code Authority friendly, titles was Eastman and Laird’s “Teenage Mutant Ninja Turtles”. A rough, gritty comic packed with death, violence, and lacking in pizza obsession, it had little resemblance to what it would become as an animated adaptation aimed at kids. This property was picked up by Palladium Books, then an up and comer in the RPG industry, and turned into the now cult TMNT and Other Strangeness RPG (TMNTOS). However, Kevin Siembieda, the head of Palladium Books, had a moment of clarity then. Realizing that licences don’t always last forever, he tasked Erick Wujcik with coming up with an in-house property to use the systems they’d developed for TMNTOS. The result was After the Bomb, a post apocalypse RPG.
So, no names, no packdrill. This is one of those rare personal experience posts I do for POCGamer, concerning a recent experience and the realities of being Black and a content creator.
Most of the time when someone brings up old or out of print RPGs, it’s time to cue the eye-roll, and then put on your helmet because it’s time for war stories about how awesome things used to be before the d20 system or rules made for people who didn’t want to spend a lot of time doing math or memorizing obscure tables. This is a bit of a disservice though, since there are legitimately a lot of older games that have retained their playability and still have a lot to offer. This is especially true of the often neglected science fiction and related genre games. So here’s three old science fiction games that are worth checking out.