Tag Archives: RPG

Top 3 Indie Rules-Lite RPGs

There’s some definite misunderstandings around rules-lite RPGs, the main one being that they’re only good for one-shots or short campaigns. This is untrue and has been since 1974. Yes, there’s absolutely games that are built around being one-shots; and many of those are definitely rules-lite. But OD&D was very rules-lite and there are still people playing long-term campaigns based on it, so what are some modern options? This is my in no particular order top three rules-lite indie RPG list!

Read more

Filling the Expanse

When working with an African coded setting, there’s a lot of biases and temptations that come into play. And from Rifts World Book 4: Africa in 1993 to Tomb of Annihilation in 2017, we see them at work in different ways but with similar results. So how did the creative team behind Lost Omens: The Mwangi Expanse approach the task?

Read more

What is a Campaign?

So, I was minding my business over on the clock app when I saw conversation about tabletop RPG campaigns flash up. Then it bled over to the bird app. Then I started thinking hard on what exactly a campaign is and how the perception of that what was affecting the conversation. So let’s dive into the idea of a campaign!

Read more

Holistic World Building: Lost World Diversification

Lost World zones, in the mode of Sir Arthur Conan Doyle’s “The Lost World” and/or Jules Verne’s “A Journey to the Centre of the Earth”, have become a staple of the tabletop RPG world. Whether it’s fantasy or science fiction, the draw of prehistoric settings and creatures has remained high for years. But the drawback is that a lot of them feel same-y. The same grab bag of fan favourite dinosaurs, the same cavemen, maybe some lizardfolk for spice, and the inevitable jungle and swamp terrain combo. So this post is all about diversifying your Lost Worlds in your world building, to bring a bit of extra fun to it all! 

Read more
« Older Entries