Van Richten’s Guide to Ravenloft. For older gamers in the D&D world, literal music to the ears, and exciting new info for younger gamers primed by Curse of Strahd, right? Well, this review missed its spooky season planned release, but that’s no reason to not dive into Wizards’ latest campaign setting now!Read more
Tag Archives: fantasy roleplaying
So, I was minding my business over on the clock app when I saw conversation about tabletop RPG campaigns flash up. Then it bled over to the bird app. Then I started thinking hard on what exactly a campaign is and how the perception of that what was affecting the conversation. So let’s dive into the idea of a campaign!Read more
Lost World zones, in the mode of Sir Arthur Conan Doyle’s “The Lost World” and/or Jules Verne’s “A Journey to the Centre of the Earth”, have become a staple of the tabletop RPG world. Whether it’s fantasy or science fiction, the draw of prehistoric settings and creatures has remained high for years. But the drawback is that a lot of them feel same-y. The same grab bag of fan favourite dinosaurs, the same cavemen, maybe some lizardfolk for spice, and the inevitable jungle and swamp terrain combo. So this post is all about diversifying your Lost Worlds in your world building, to bring a bit of extra fun to it all!Read more
2021 is the year of the generic RPG here at POCGamer, and it’s long past time to kick this series of posts off. And where better to start than by examining what exactly a Generic RPG is, and what strengths and challenges they can bring to your gaming experience. So it’s time to go Generic!Read more
So far in this series, I’ve looked at incremental world development, and how you might approach peopling and monstering your world. This post is building on the last post, where I discussed how genre, and the implied amounts of magic and monsters in them can affect how your fantasy world is going to deviate from “Normal Earth” if you’re doing a nuanced and thought out build. So let’s look at that.