Tag Archives: blerd

Tomb of Annihilation Additions: Adventurers League

Last year I embarked on the most in-depth, detailed series of posts for this blog to date, as I dug into the Tomb of Annihilation campaign and sourcebook for 5th Edition Dungeons & Dragons. Thousands of words in, and with dozens of research hours burned, the end result was a three-part series which can be found here. At the end of it, a reader pointed out that in their experience with Adventurers League (AL) material, that some of the issues I had taken up were expanded on. While I stand fast on my DM Guild works position (they are not canon), AL is canon, and deserved a full examination with the same critical eye.
Read more

Elves We Need, and Elves We Don’t

Elves. One of the founding player races in Dungeons & Dragons, they’ve always been a source of consternation for me, while at the same time being one of my top five favourite non-human, non-monstrous player races. But they have a convoluted history with a lot of internal inconsistencies in D&D, and one that is becoming more convoluted with the upcoming release of Mordenkainen’s Tome of Foes. So it’s time for an intervention, because D&D has a serious elf problem. and by “elf”, I mean Eladrin.
Read more

4e D&D, the After Action Review

It is safe to say, without much doubt, that the 4th Edition of Dungeons & Dragons (4e D&D) is the most contentious edition of the game ever to issued by either TSR or Wizards of the Coast (WotC). It was also the shortest-lived edition since the game made the leap from the 1974 “Original D&D” to Basic and 1st Edition in 1977, lasting only four years (2008-2012) before work on its replacement started. So what happened? How did everything unfold so disastrously? This post is going to be an AAR (after action review) of 4e D&D.

Read more

« Older Entries Recent Entries »