Category Archives: Thoughts

Wizards, Business, and Diversity

Wizards of the Coast has just announced the release of a Ravenloft campaign book, much to the excitement of the internet. This came with a lavish release article by Polygon, citing the reimagining and the diversity of writers that expanded the Domains of Dread. And it’s no mild expansion, it claims to have 30 settings and 30 villains. Combined with the recent Unearthed Arcana release, it seems like they’re finally making good on their promises of diversity, right? Well, sort of. On the front of it, it all looks good. But looking back over the history of D&D, and how Wizards have evolved in their curation of worlds, the picture takes on a different meaning.

Read more

Tasha’s Cauldron of No Change

It’s been a year for D&D. The year started strong, but rapidly devolved into scandal as their claims of diversity and inclusion came into question and began to collapse under serious scrutiny following the revelations of former marginalized employees. I even formally announced that my D&D related material was all on hold until there was concrete movement on the deep issues around race that the game had suffered from for decades. But there was a lifeline. Prior to the scandals breaking, Jeremy Crawford (D&D’s current principle rules designer) announced that they’d “heard” us, and that changes were coming later this year (2020) to address this long standing set of problems. [1] So how did that go down? Time to break the pause on D&D posts.

Read more

Hollistic World Building Part 4: Deviations From Normal

So far in this series, I’ve looked at incremental world development, and how you might approach peopling and monstering your world. This post is building on the last post, where I discussed how genre, and the implied amounts of magic and monsters in them can affect how your fantasy world is going to deviate from “Normal Earth” if you’re doing a nuanced and thought out build. So let’s look at that.

Read more

Four Fantasy Games That Aren’t D&D

So, in the last month or so, Wizards and its adjacent organizations have been involved in some serious issues around race, sexuality, and some stuff I will not reprint here because wow did their vetting process fail to pick up on some red flags. Their responses have been weak, milquetoast affairs that do nothing to actually address anything, and several well-known podcasts and live plays have publicly announced that they are moving away from 5e D&D as the basis for their games and shows. So, what are the options out there? What non-D&D, and non-D&D-esque/based games are there out there for you? Let’s talk fantasy games!

Read more
« Older Entries Recent Entries »