Category Archives: Racism in Games

The Chult Event

DD-Logo“The Chult Event” is my term for the events that occurred during the retcon and revamp of the Forgotten Realms campaign setting for 4e D&D. The Chult Event was the last straw for me, it was one of the catalysts that brought this blog into being. As with most things, it’s best to start with some background on racism in fantasy. It’s not unfair or hostile to say that the genre of fantasy is riddled with racism. Sometimes intentional, sometimes not, it is mostly achieved through the aggressive use of stereotypes and writing tropes, racism by omission, and through substitution (of monsters for human ethnicities). [1][2][3] For all intents and purposes, it happens to further the immersion in and to carefully maintain the comfort zone and status quo enjoyed by the main audience and producers of the product, namely, a White audience. Given the increased and increasing plurality and integration in modern society, where more and more minorities and POC are asking for recognition and fair depiction, this has lead to a clash in the roleplaying and gaming subculture. It has also lead to game companies like Wizards of the Coast (WotC), to (hopefully unintentionally) commit some fairly racist actions that make it hard for POC to invest themselves in their product.

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Gaming While Coloured

POCGamer GrenadeAs a person of colour (POC, sometimes people instead of person), gaming can be a sometimes frustrating experience. In addition to the usual issues all gamers have, like finding time, and getting schedules to match up, there are other issues. Problems that are coming under increasing scrutiny, and that are becoming a subject of often vitriolic discourse both online and offline.

One of the key issues at hand is that POC are increasing tired of the hackneyed and stereotyped representations of themselves (and by extension, other ethnic groups and minorities) in gaming, and also of the frequent occurrences of racism by omission. As a population that is increasing in size and in consumption of games (both tabletop and video), its understandable that we would like to see ourselves represented a bit more often, and in less negative portrayals and roles.
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